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Intensive Therapy wave - so that your treatment time to reduce the magic wave of 0.5 seconds.

This talent must meet the rapid Level Although there are some very good results, good Shaman is not the main treatment means the treatment of wave Oh! Of course, if only 5 people this has always been under the brush are not large inverted T wave, and the key is not technical content is not said that after the practices and operations will not be benefited from in addition PVE or RAID mainly Brush T on to the QS have to complete, so not to point.

Arena If at 1v1 or 2v2 it is will not let you comfortably read a wave, 5V5 years may be at the mid-battle with the effects of trigger torrent finished, I tried a lot of times, 55 years ago is a few seconds cannon, 5,6 survive after the second (4DPS should be the second out of a) basic on to win by half, and a lot of cases there will be 4v4 or 3v3 situation, then it should be decisive gelora + blink A wolf was a big wave ( I beg your pardon, said many), and short, unlike the natural elements such as good grades.

Totem focus - to make your totem mana consumed a 25% reduction.

The natural comparison is obviously good, but not too useful in PVE, mainly embodied in the totem for the frequent interpolation of PVP.

Fusheng strengthen - make your Fusheng magic to reduce the cooling time of 20 minutes, and you get at the rebirth of life after the value and power value increased by 20%.

PVP with PVE useless wasteland at the team, not the average gamer points

Ancestors of the treatment - at any one of your magic on the target caused by the treatment of burst shot effect, so that the target due to equipment and access to improve the armor value of 25 percent, continuing 15 seconds.

Version 3.08 to enhance the restoration of the explosion hit the value of Shaman, but this is still a PVP talent, pay attention to any treatment are magic effects will trigger. Arena's blast hit the resumption of Sana'a are points flow over this talent, S4 level restoration Savimbi around 12000 A 25% increase is more than 3000 A, thieves are ignoring the flat cut, and the ancestors of the effect of cloth effect of a career even more obvious.

Tidal focus - so that your treatment of magic and the amount of mana in a 5% decrease.

Needless to say, and must point

Strengthen the shield of water - When you wave treatment, secondary treatment wave or whitewater explosion hit, you have 100% of the probability of direct consumption of water shield a ball of energy.

Same is also a burst flow Shaman hit talent, this talent more applicable to PVP (how is PVP?? Oh no kidding), of course, also useful for PVE. Because chains do not trigger the effect of treatment, and 5 though not necessarily the treatment of people in this chain But a battle is impossible to empty blue stage (mostly from the door to the BOSS not sit on the 1st floor); while in PVP, especially in 2v2 war of attrition, empty blue is very common, in a battle down Cabomba back too many horrible blue.

Treatment focus - so that you used at the treatment of arbitrary Shaman spell due to injury suffered by the postponement of time magic 70%.

PVP talent, nothing to add to that, if put on the earth give their shield is 100% anti-interrupt, pay attention to this natural magic of non-treatment are non-functional.

Tidal power - so that your Healing Wave, Healing Wave and treatment of sub-chain explosion hit chance by 60%. Explosion hit each treatment so that the explosion will hit probability of the effect of reducing 20 percent-plus. Sustained 20 seconds.

A very good skills, instead of 30 yards totem range talent, usually a combination of natural quick + treatment wave, and unless you RP well under normal circumstances are otherwise, burst out, and one explosion on the 1W + ... PVP cannon dedicated macros.

Thanks to the treatment - so that all of your treatment of the threat posed by magic value decreased 15 percent, and your magic was dispersed to reduce the probability of 30%.

Two-way talent, although the treatment of OT a bit funny, but tell the truth most of the treatment estimates do not know that they are of how you die.

The restoration of totem - to make your Spring Totem Mana Spring Totem and treatment improve the effectiveness of 25%.

Biased in favor of the PVE, fit back to the Blue Stream Shaman (Back to the Blue Stream Shaman is the effect of a low explosive low-high back blue), high-end 2v2 also have Back to the Blue Stream Shaman But now relatively less. Once the SS + Shaman brilliant ah ~ ~ ~

Tide master - make your treatment and lightning magic spells improve the burst hit probability of 5%.

For example the restoration of Shaman: +5% Explosion, in the past is also the element of natural Shaman.

Treatment - Your Healing Wave has a 100% chance to make your goal by the subsequent treatment to obtain extra-wave treatment. This effect is to make the target by 6% improve therapeutic effect, sustained 15 seconds, can stack 3 times.

Garbage talent, and now this version required stacked 3 layers (3.1 seems to only need one layer), 3.08, before a lot of Shaman used once a wave layers, ask me why because a wave Read Article! Now dying, magic skills are unified with time.

Natural quick - to activate, you tried in the next 10 seconds less than the natural magic magic hair will become instantaneous.

Shaman elements before using it to second person, and now use it to resume the Shaman life insurance. Agile + big wave macro security T are immortal, and the saint as therapy theory.

Mind to focus - so that all the silence and interrupt effects on the duration of Shaman priests reduced by 30%. This effect is not with any other similar superimposed effect.

Is mainly used for PVP, what? PVE? I know that seamounts and of ZAM bears, but not studied in the end does not affect the shadow, of course, PVP points are a must.

Purify - so that your treatment of the effects of magic by 10%.

This layer of talent on this one, you point the nerve is not it?

Natural guardian - when the first harmful attacks to make your life values decrease to 30% or less, you have 50% chance to restore 10% of the total value of life and reduce your threat on the target value. 8 second cooling time.

This talent has been considerable controversy, since the strong winds shock joining at PVE in this talent not used, and in PVP, because with more HP, so someone to point a while someone does not point, point do not point your loving the look, that is, not necessarily the point of death, non-point is not no point do not point ...... love ......

Mana Tide Totem - at caster calls a life around a value of 5 points on the wave of magic totem, sustained 12 seconds. It can be for a radius of 30 yards within the scope of the members of each team three seconds back 6% of mana.

Back to the Blue Stream iconic totem, back to blue considerable volume.

Purification of the soul - a friendly goal of purifying the soul, remove a poison effect, 1 disease effect and 1 curse effect.

More PVP used in industry, the team is not without FS and D, UT-ri always shout: FS should not remove the curse on ah! Me what is not said. PVP should point up, SS is not the language of curse , and wait until the 80, DK disease more disgusting. there is not to rescue the skills and confused.

Eternal blessing - so that you hit the magic burst improve 4 percent probability of life is lower than the target of 35% imposed by the earth life continued treatment arms enhance the probability of 80%.

Mainly to the front of that 4 percent explosive.

Intensive Therapy chain - so that your treatment by the resumption of chain spell improve the lives of the value of 20%.

Although no brain chain disappear, the talent God had to point that point on is not?

Nature's blessing - to make your magic treatment improve, numerical equivalent to the value of your intelligence by 15%.

Not difficult to understand, and the key is I found a very interesting thing: purification of natural increase are the effects of the treatment of magic, and this talent is the magic of the treatment effect, pending further study ah.

Ancestors recovery - When you wave treatment, secondary treatment wave, or hit the rapids have the effect of blasting, a soul of ancestors will appear and assist you immediately for a radius of 40 yards within the scope of the Friends of the lowest life goals or to the treatment of team members that the treatment volume equivalent to produce the effect of treatment shot blasting wave or secondary wave treatment of 30%.

Now this version of the restoration of the soul of ancestors volume, 3.1 to BUFF this talent, I posted at my other has said here is not to repeat them.

Earth shield - a layer of Earth's shield to protect the goal to make it due to injury or loss of the light guide 30% of time, was the earth shield to protect the goal of being attacked at 150 points can be resumed when the value of life. The effect can only occur once every few seconds, the entry into force of a total of 6 times. The shield of the earth for 10 minutes, the same time give a goal can only be used earth shield, and the same time can only have a shield elements found at the entry into force of the same goal.

In RAID, the earth shield treatment accounted for the total amount of all your treatment of 1 / 4 or so, can not (give MT the premise that the whole set).

To strengthen the shield of the earth - so that you can shield the earth consumption increase in the number of 2 times the treatment volume by 10%.

+10% Shield of treatment the volume of the earth, is not that much, give up

Rough - in your chain or torrent released after treatment, your treatment under the 2nd wave or secondary wave treatment has 100% chance to obtain 30% of the light time effect. In addition, your Healing Wave by the addition of the treatment effect increased by 20%, your Healing Wave by sub-additive effect of treatment by 10%.

This completely changed the natural restoration of Shaman treatment, but also wave and sub-wave treatment of Addition

Torrent - a friendly unit to restore the lives of 639-691 points value, and second at 15 seconds to continue the restoration of a total of 665 points, the value of life. At 15 seconds, you are directly released to the goal of treatment of the next chain will exhaust this ongoing treatment, and improve the effectiveness of the treatment chain 25%.

D is equivalent to milk-fat version of instantaneous healing, beta version of this location are what I am afraid a lot of people do not know. The trouble is that the soul of a hubbub of chain: so that the goal with his two most recent friendly players connected to the soul, all on the target 50% of the injuries were the other two units to share. The results Arena appeared in such an outcome, so long as there are to resume at Shaman, we simply can not second person. BZ later give mercilessly PASS lost.

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      3/5/2009





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