Mage (Skills List / Talent + Glyph Calc.)
Fire
* Fiery Payback changed to one rank with an additional effect - When below 35% health all damage taken is reduced by 10% and your Pyroblast spell's cast time is reduced by 1.75 secs while the cooldown is increased by 2.5 secs. In addition, melee and ranged attacks made against you have a 5% chance to disarm your attacker's main hand and ranged weapons.
* Impact now gives Gives your damaging spells a 4/7/10% chance to cause the next Fire Blast you cast to stun the target for 2 sec.
Fiery Payback is still 2 ranks.
The disarm is a passive ability. It isn't dependent on being near death. We are still messing with the duration, etc.
There is a pretty big difference between another playing randomly stunning when they hit you vs. You randomly getting disarmed when you hit someone else.
It could turn out to be a potent ability for sure, but Fire mages haven't exactly been tearing up Arenas either.
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