Has been to enhance Shaman at the eyes of many gamers have been regarded as of little value, high-outbreak but the lack of control, others want the battlefield to recover the recovery is possible, but one came to Arena, except to put a brave, at best, that is, was the first get rid of the object of focus. Therefore, have a lot of experienced players are rarely pvp Shaman selection (especially the enhanced Shaman) as their main choice of career pvp. They will be more selection go Mage, Rogue, Warlock, such as control of strong, high-output professional. I insist on playing all the way Shaman more than a year, whether it is pvp or pve, will enhance the selection Shaman, deeply feel that this career control and anti-control of the drawbacks of the low, but because of likes, or has endured. WoTlk3.10 patch update a few days ago to hear the news of talent, so go the United States and a number of web services looked at and found that in fact the new Shaman talent about the content of interpretation, and we can see that the Chinese translation are not the same. In response to these new changes, and the author in this together and all players share.
Remain the same talent we can not say, first of all the variations, is the fourth layer of "tenacity"
Think a lot of domestic players, apart from the changes in endurance increased by 10%, the original effect of shortening the deceleration time was removed, but in fact did not. That is to say, and old talent, an increase of 10% armor into a 10 percent increase in endurance, or more favorable changes.
Secondly we look at the sixth floor of the talent, the changes are quite alarming.
Originally 5:00 necessary in order to point out, strong attacking team plus 10% of the chicken-type talent, and now only 3 points will be necessary to point out, and also allows quick volume increased by 3%. Agile Shaman now, the mean hit rate and the violent attack, and can be said to be the highest price of the property. Although not many 3 percent, but better than nothing, still have progress than before, are you. The most important point is to save the property.
So in the end it points out where many of the go? Shaman blz give enhanced arrangements for many a new talent, just two points.
I translated as "frost energy," Point Man, I feel the are quite bt.
If you are in the main hand weapons weapons perfusion of ice, then frozen weapons harm will increase 20% (totally trash them skills, but do not worry, look down) and your frost shock will have 100% chance of the target to freeze in place 5 seconds, only 15 yards or beyond the goal of effective.
3.10 If it is said that after what Shaman live, I guess that depends on the skills of. 5 second freeze shock cd is 6 seconds, point of talent, then changed 5 seconds. This is a cycle that is to say the ice ring, of course, if the players have to start shooting as well as anti-control of the discussion will be meaningless. There is within 15 yards of frozen invalid, which give enhanced the Shaman put forward higher requirements. "Keep within 15 yards distance" is estimated to become the next stage of the career of confrontation sm slogan.
Enhanced sm has been very little control, but at least now have a relatively real life skills in security, if the soul of the wolf with the ghost walk as well as the point on strengthening the Fire Nova Totem (in two seconds from a coma) (ps: the translation of contempt 9c) then can be said to enhance the Shaman has not so are the individual person can be a pinch of any punches either, at least easier to kill is not so easy. What is more enhanced at Shaman wlk points over time can be the element of anger, coupled with law injury law burst increased shock dps will be very occupied component output. Attacks, and enhance the most Shaman resentment is running all the way to fight bad stamp die ability, which under the Well, many a frozen, from the blood and air escape before sm, it is estimated that not so easy.
Well, we take a look at other changes.
Down to change the Shaman is to enhance the survival of the storm hit.
The original "immediately attack the other two weapons, the next two natural attacks increased by 20%", and now increased to four times the number of special effects (and before the point of the turmoil of the special effects to enhance the number of the same), but the effects of short duration, 2 seconds .
Take a look at the storm to strengthen the fight against the earlier version of the second cooling time reduction of 2 was removed.
However, an increase of 100 percent chance to resume immediately the basic power value of 20%.
Days, such a change in the end why the pinch? ? Enhanced Shaman Shaman already has a blue back to the anger, and now gave back the Blue skills, it is necessary to do so many blue pinch? ? However, taking into account wlk in shock magic, totem of the frequently used, it is estimated that the use of blue much higher than before, the skills once again to ensure that the Shaman can be enhanced whim can put all the magic skills all thrown out, but also good .
To sum up, I believe that changes in patch 3.10 or give enhanced relatively Shaman pvp area to stay at a way out, the control of defensive skills more than before, so, sm Members may wish to lose confidence in the players at 3.10 The updated re-experience enhancement Shaman, I believe there will be new to understand.
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